This looks like a patent detailing the VR gloves worn by Mark Zuckerberg, which we saw last year, and is now exposed online.
Although the VR industry held a meeting at GDC last week, none of the Oculus patents originally submitted in 2016 were published online. Both products describe a tactile feedback glove that can be inserted into an accent to simulate the tactile sensation in virtual reality. When you touch an object, the tendons are arranged along the back of the user's hand to provide resistance, which means that everything pressed from the button to picking up the item can feel more realistic.
However, these documents indicate that there are only two tendons in the glove, which may indicate that tactile feedback may not be applicable to each finger. We can of course see the idea behind this. In our habits, we use more thumbs and index fingers than other fingers, although we hope to have this feedback throughout the palm.
Although it sounds promising, we don't know what Oculus's technical plan is made of. Any potential product can take several years, which means we will stick to the touch controller for a while.
Back in February 2017, Zuckerberg provided an opportunity at Oculus' research department, which included a prototype glove that also had advanced manual tracking. This type of glove allows the user to "type on a virtual keyboard, draw, and even hit a spider web like Spider-Man."
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